feat: settings gui
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parent
8e024c2edf
commit
159d0209fb
5 changed files with 64 additions and 5 deletions
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@ -14,10 +14,10 @@ public class MainGUI {
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private final String[] structureIngredients = new String[]
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{"# # # # # # # # #",
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"# % % % % % % % #",
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"# % # R B # # % #",
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"# % # R B P # % #",
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"# % # N A S # % #",
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"# % % % % % % % #",
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"E # # # # # # # #"};
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"E # # # # # # # P"};
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public MainGUI(Player player) {
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if (!player.hasPermission("nicko.admin") || !player.isOp()) {
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@ -29,7 +29,8 @@ public class MainGUI {
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.addIngredient('E', new ExitDoorItem())
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.addIngredient('N', new ChangeNameItem())
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.addIngredient('S', new ChangeSkinItem())
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.addIngredient('A', new AdminPanelAccessItem())
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.addIngredient('P', new SettingsItem())
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.addIngredient('A', new AdminItem())
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.addIngredient('B', new ChangeNameAndSkinItem())
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.addIngredient('R', new ResetItem())
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.build();
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@ -0,0 +1,29 @@
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package net.artelnatif.nicko.gui;
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import de.studiocode.invui.gui.GUI;
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import de.studiocode.invui.gui.builder.GUIBuilder;
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import de.studiocode.invui.gui.builder.guitype.GUIType;
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import de.studiocode.invui.gui.structure.Structure;
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import de.studiocode.invui.window.impl.single.SimpleWindow;
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import net.artelnatif.nicko.gui.items.common.BackItem;
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import org.bukkit.entity.Player;
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public class SettingsGUI {
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private final Player player;
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private final GUI gui;
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public SettingsGUI(Player player) {
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final Structure structure = new Structure("# # # # # # # # #",
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"# % % M C R % % #",
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"B # # # # # # # #");
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structure.addIngredient('B', new BackItem(new MainGUI(player).getGUI()));
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this.gui = new GUIBuilder<>(GUIType.NORMAL)
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.setStructure(structure)
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.build();
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this.player = player;
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}
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public void open() {
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new SimpleWindow(player, "Nicko", gui).show();
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}
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}
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@ -10,7 +10,7 @@ import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.jetbrains.annotations.NotNull;
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public class AdminPanelAccessItem extends BaseItem {
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public class AdminItem extends BaseItem {
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@Override
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public ItemProvider getItemProvider() {
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final ItemBuilder builder = new ItemBuilder(Material.PISTON);
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@ -16,7 +16,7 @@ public class ResetItem extends BaseItem {
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@Override
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public ItemProvider getItemProvider() {
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final ItemBuilder builder = new ItemBuilder(Material.TNT);
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builder.setDisplayName("§6Reset");
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builder.setDisplayName("§fReset");
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builder.addLoreLines("§7Removes your disguise.");
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return builder;
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}
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@ -0,0 +1,29 @@
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package net.artelnatif.nicko.gui.items.main;
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import de.studiocode.invui.item.ItemProvider;
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import de.studiocode.invui.item.builder.ItemBuilder;
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import de.studiocode.invui.item.impl.BaseItem;
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import net.artelnatif.nicko.gui.SettingsGUI;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.jetbrains.annotations.NotNull;
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public class SettingsItem extends BaseItem {
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@Override
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public ItemProvider getItemProvider() {
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final ItemBuilder builder = new ItemBuilder(Material.COMPARATOR);
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builder.setDisplayName("§fSettings...");
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builder.addLoreLines("§7Adjust your preferences.");
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return builder;
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}
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@Override
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public void handleClick(@NotNull ClickType clickType, @NotNull Player player, @NotNull InventoryClickEvent event) {
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if (clickType.isLeftClick() || clickType.isRightClick()) {
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event.getView().close();
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new SettingsGUI(player).open();
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}
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}
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}
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