fix(i18n): translation
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@ -101,7 +101,6 @@ public class AnvilManager {
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if (!actionResult.isError()) {
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player.sendMessage(i18n.translate(I18NDict.Event.Appearance.Set.OK));
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} else {
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// TODO (Ineanto, 6/28/23): Check weirdness with error message not being translated sometimes
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player.sendMessage(i18n.translate(I18NDict.Event.Appearance.Set.ERROR, i18n.translateWithoutPrefix(actionResult.getErrorKey())));
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}
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return Collections.singletonList(AnvilGUI.ResponseAction.close());
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