fix: chat session no longer broken and item translated correctly

This commit is contained in:
ineanto 2024-11-25 20:49:24 +01:00
parent 3d5ef0f020
commit 7ba8a26af6
Signed by: ineanto
GPG key ID: E511F9CAA2F9CE84
3 changed files with 14 additions and 10 deletions

View file

@ -1,10 +1,12 @@
1.2.0: Update n°13 (XX/XX/24)
[FEATURES]
- Players are now able to save disguises as presets.
- Players are now able to mark disguises as favorites.
- Modernized the messages and added various sound effects upon interacting with the plugin.
- Made GUIs names cleaner.
[FIXES]
- Fixed an oversight preventing the configuration from properly being migrated.
- Fixed the placeholder item in the skin cache invalidation not being translated.
[LANGUAGE]
- Moved the prefix to the language file.

View file

@ -1,6 +1,5 @@
package xyz.ineanto.nicko.gui.items.admin.cache;
import net.kyori.adventure.text.Component;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
@ -18,6 +17,7 @@ import xyz.ineanto.nicko.mojang.MojangAPI;
import xyz.xenondevs.invui.item.builder.ItemBuilder;
import xyz.xenondevs.invui.item.builder.SkullBuilder;
import xyz.xenondevs.invui.item.impl.AsyncItem;
import xyz.xenondevs.invui.item.impl.SuppliedItem;
import xyz.xenondevs.invui.util.MojangApiUtils;
import java.io.IOException;
@ -29,10 +29,10 @@ public class CacheEntryItem extends AsyncItem {
private final MojangAPI mojangAPI = Nicko.getInstance().getMojangAPI();
public CacheEntryItem(PlayerLanguage playerLanguage, String uuid) {
super(new ItemBuilder(Material.PAINTING)
.setDisplayName(
Component.text(playerLanguage.translate(LanguageKey.GUI.LOADING, false)).content()
),
super(new SuppliedItem(() -> {
final ItemBuilder builder = new ItemBuilder(Material.PAINTING);
return playerLanguage.translateItem(builder, LanguageKey.GUI.LOADING);
}, (click -> true)).getItemProvider(),
() -> {
final String dashedUuid = uuid.replaceAll("(.{8})(.{4})(.{4})(.{4})(.+)", "$1-$2-$3-$4-$5");
final UUID uuidObject = UUID.fromString(dashedUuid);

View file

@ -4,7 +4,9 @@ import com.mojang.authlib.GameProfile;
import com.mojang.authlib.properties.Property;
import com.mojang.authlib.properties.PropertyMap;
import it.unimi.dsi.fastutil.ints.IntList;
import net.minecraft.Optionull;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.network.chat.RemoteChatSession;
import net.minecraft.network.chat.contents.PlainTextContents;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.*;
@ -141,14 +143,14 @@ public class InternalPacketSender implements PacketSender {
ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY);
final List<ClientboundPlayerInfoUpdatePacket.Entry> entries = List.of(new ClientboundPlayerInfoUpdatePacket.Entry(
player.getUniqueId(),
serverPlayer.getUUID(),
serverPlayer.gameProfile,
true,
player.getPing(),
serverPlayer.connection.latency(),
serverPlayer.gameMode.getGameModeForPlayer(),
MutableComponent.create(new PlainTextContents.LiteralContents(displayName)),
1,
null
serverPlayer.getTabListOrder(),
Optionull.map(serverPlayer.getChatSession(), RemoteChatSession::asData)
));
final ClientboundPlayerInfoUpdatePacket update = new ClientboundPlayerInfoUpdatePacket(actions, entries);