# Nicko ${project.version} - Config: ########### # STORAGE # ########### # Indicates wherever the data will be stored # locally through a .json file or a (My)SQL database. # Accepted values: false (Disabled), true (Enabled) local: true # This configuration section manages SQL. sql: # SQL database's address # Accepted values: valid IP address (e.g. localhost, 127.0.0.1) address: "localhost" # SQL database's port # Accepted values: valid integer (e.g. 3306, 25565) port: 3306 # SQL database's username. # Accepted values: any string username: "username" # SQL database's password. # Accepted values: any string password: "password" # This configuration section manages Redis (BungeeCord support). # It is used to transfer data between multiple servers. redis: # Indicates wherever the data will be stored through # Redis to transfer whenever a player switches server. # Accepted values: false (Disabled), true (Enabled) enabled: false # Redis server's address # Accepted values: valid IP address (e.g. localhost, 127.0.0.1) address: "localhost" # Redis server's port # Accepted values: valid integer (e.g. 3306, 25565) port: 6379 # Redis server's username # Accepted values: any string username: "username" # Redis server's password # Accepted values: any string password: "password" ########### # DISPLAY # ########### # Nicko's messages prefix. # Accepted values: any string prefix: "§5Nicko §8§l| §r" # Nicko will copy the English locale as "lang.yml" # and will use the translations in that file when "Server Custom" # is selected as the player's locale. # Accepted values: false (Disabled), true (Enabled) customLocale: false