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feat: initial commit

This commit is contained in:
aro 2023-02-20 19:04:37 +01:00
commit 80de826345
40 changed files with 1322 additions and 0 deletions

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package xyz.atnrch.dragon
enum class GameState {
WAITING,
NO_DAMAGE_PERIOD,
GRACE_PERIOD,
GAME
}

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package xyz.atnrch.dragon
import org.apache.commons.io.FileUtils
import org.bukkit.*
import org.bukkit.plugin.java.JavaPlugin
import xyz.atnrch.dragon.commands.MainCommand
import xyz.atnrch.dragon.event.*
import xyz.atnrch.dragon.event.waiting.WaitingListener
import xyz.atnrch.dragon.player.PlayerManager
import xyz.atnrch.dragon.schematic.SchematicLoader
import xyz.atnrch.dragon.teams.TeamManager
import xyz.atnrch.dragon.world.WorldManager
import java.io.File
class RunnerDragon : JavaPlugin() {
companion object {
lateinit var instance: RunnerDragon
val TITLE =
"${ChatColor.LIGHT_PURPLE}${ChatColor.BOLD}${ChatColor.ITALIC}Runner${ChatColor.DARK_PURPLE}${ChatColor.BOLD}${ChatColor.ITALIC}Dragon"
val TITLE_MSG =
"${ChatColor.WHITE}[${ChatColor.LIGHT_PURPLE}${ChatColor.BOLD}RUNNER${ChatColor.DARK_PURPLE}${ChatColor.BOLD}DRAGON${ChatColor.WHITE}]"
const val TEAM_MAX_SIZE = 2
const val NUMBER_OF_TEAMS = 6
var TEAM_LOCK = false
var NETHER_PORTAL_ENTERED = false
var END_PORTAL_ENTERED = false
var STATE = GameState.GAME
var DEAD_COWS = 0
var TIME = 0
var SPAWN_HEIGHT = 300
lateinit var WORLD: World
lateinit var LOBBY_SCHEMATIC: SchematicLoader
}
lateinit var teamManager: TeamManager
lateinit var playerManager: PlayerManager
lateinit var worldManager: WorldManager
override fun onEnable() {
instance = this
val previousWorldFolder = File("runnerdragon")
if (previousWorldFolder.exists()) {
logger.warning("Ancien monde détecté! Suppression...")
FileUtils.deleteDirectory(previousWorldFolder)
}
val creator = WorldCreator("runnerdragon")
creator.environment(World.Environment.NORMAL)
creator.generateStructures(true)
creator.type(WorldType.NORMAL)
logger.info("Création d'un nouveau monde...")
WORLD = Bukkit.createWorld(creator)!!
logger.info("Génération du spawn...")
LOBBY_SCHEMATIC = SchematicLoader(File("./lobby1.schem"), WORLD)
if (LOBBY_SCHEMATIC.spawnSchematicAt(0, SPAWN_HEIGHT, 0)) {
playerManager = PlayerManager()
teamManager = TeamManager(this)
worldManager = WorldManager(WORLD)
logger.info("Création des équipes...")
teamManager.createTeams(NUMBER_OF_TEAMS)
server.pluginManager.registerEvents(DimensionEntranceListener(), this)
server.pluginManager.registerEvents(PlayerJoinListener(), this)
server.pluginManager.registerEvents(PlayerQuitListener(), this)
server.pluginManager.registerEvents(PlayerDeathListener(), this)
server.pluginManager.registerEvents(WaitingListener(), this)
server.pluginManager.registerEvents(EntityDeathListener(), this)
server.pluginManager.registerEvents(EntityDamageListener(), this)
getCommand("rd")!!.setExecutor(MainCommand())
switchState(GameState.WAITING)
logger.info("Runner Dragon chargé avec succès.")
} else {
logger.severe("le gros caca prout")
}
}
fun switchState(state: GameState) {
STATE = state
when (state) {
GameState.WAITING -> {
worldManager.applyWaitingRules()
}
GameState.GRACE_PERIOD -> {
playerManager.getPlayers().forEach { (_, player) ->
player.impulse101()
}
}
GameState.GAME, GameState.NO_DAMAGE_PERIOD -> {}
}
}
}

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package xyz.atnrch.dragon.commands
import org.bukkit.Bukkit
import org.bukkit.ChatColor
import xyz.atnrch.dragon.RunnerDragon
import xyz.atnrch.dragon.player.DragonPlayer
import xyz.atnrch.dragon.tasks.StartGameTask
class GameSubCommand {
fun run(sender: DragonPlayer, args: Array<String>) {
if (args.isEmpty()) {
sender.sendMessage("${ChatColor.RED}Argument manquant: /rd game (start/state)")
return
}
when (args[0]) {
"start" -> {
sender.sendMessage("Démarrage de la partie.")
Bukkit.getOnlinePlayers().forEach { it.inventory.clear() }
StartGameTask().runTaskTimer(RunnerDragon.instance, 0L, 20L)
}
}
}
}

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package xyz.atnrch.dragon.commands
import org.bukkit.ChatColor
import org.bukkit.command.Command
import org.bukkit.command.CommandExecutor
import org.bukkit.command.CommandSender
import org.bukkit.entity.Player
import xyz.atnrch.dragon.RunnerDragon
class MainCommand : CommandExecutor {
override fun onCommand(sender: CommandSender, command: Command, label: String, args: Array<String>): Boolean {
if (args.isEmpty()) {
sender.sendMessage("${ChatColor.RED}Arguments invalides: /rd (teams/game)")
return true
}
if(sender is Player) {
val player: Player = sender
val dragonPlayer = RunnerDragon.instance.playerManager.getPlayer(player.uniqueId)
when (args[0]) {
"game" -> GameSubCommand().run(dragonPlayer, args.drop(1).toTypedArray())
"teams" -> TeamsSubCommand().run(dragonPlayer, args.drop(1).toTypedArray())
}
}
return true
}
}

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package xyz.atnrch.dragon.commands
import org.bukkit.Bukkit
import org.bukkit.ChatColor
import xyz.atnrch.dragon.RunnerDragon
import xyz.atnrch.dragon.player.DragonPlayer
class TeamsSubCommand {
fun run(player: DragonPlayer, args: Array<String>) {
if (args.isEmpty() || args.size < 2) {
player.sendMessage(
"""
${ChatColor.LIGHT_PURPLE}Configuration des équipes:
${ChatColor.DARK_GRAY}- ${ChatColor.GOLD}Status: ${if (RunnerDragon.TEAM_LOCK) "${ChatColor.RED}fermées" else "${ChatColor.GREEN}ouvertes${ChatColor.RESET}."}
${ChatColor.DARK_GRAY}- ${ChatColor.GOLD}Nombre: ${ChatColor.AQUA}${RunnerDragon.NUMBER_OF_TEAMS}
${ChatColor.DARK_GRAY}- ${ChatColor.GOLD}Capacité: ${ChatColor.AQUA}${RunnerDragon.TEAM_MAX_SIZE}
""".trimIndent()
)
return
}
when (args[0]) {
"lock" -> {
RunnerDragon.TEAM_LOCK = RunnerDragon.TEAM_LOCK.not()
Bukkit.getOnlinePlayers()
.forEach {
RunnerDragon.instance.playerManager.getPlayer(it.uniqueId)
.setTeamItem(RunnerDragon.TEAM_LOCK.not())
}
player.sendMessage("Les équipes sont désormais: ${if (RunnerDragon.TEAM_LOCK) "${ChatColor.RED}fermées" else "${ChatColor.GREEN}ouvertes${ChatColor.RESET}."}")
}
"swap" -> {
val target = Bukkit.getPlayer(args[1])
val targetTeam = args[2]
if (enumContains<ChatColor>(targetTeam)) {
val value: ChatColor = ChatColor.valueOf(targetTeam)
target?.let {
val instance = RunnerDragon.instance
instance.teamManager.getOnColor(value)
?.let { coloredTeam ->
val dragonPlayer = instance.playerManager.getPlayer(it.uniqueId)
dragonPlayer.setTeam(coloredTeam)
dragonPlayer.updateDisplayName()
player.sendMessage("${target.name} est passé dans l'équipe ${coloredTeam.name}")
}
}
} else {
player.sendMessage("${ChatColor.RED}Couleur invalide.")
}
}
}
}
private inline fun <reified T : Enum<T>> enumContains(name: String): Boolean {
return enumValues<T>().any { it.name == name }
}
}

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package xyz.atnrch.dragon.event
import org.bukkit.Bukkit
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.player.PlayerPortalEvent
import org.bukkit.event.player.PlayerTeleportEvent
import xyz.atnrch.dragon.GameState
import xyz.atnrch.dragon.RunnerDragon
class DimensionEntranceListener : Listener {
@EventHandler
fun onDimensionEntrance(event: PlayerPortalEvent) {
if (RunnerDragon.STATE == GameState.GAME) {
when (event.cause) {
PlayerTeleportEvent.TeleportCause.NETHER_PORTAL -> if (RunnerDragon.NETHER_PORTAL_ENTERED.not()) {
RunnerDragon.NETHER_PORTAL_ENTERED = true
Bukkit.broadcastMessage("Nether portal 1st time!")
}
PlayerTeleportEvent.TeleportCause.END_PORTAL -> if (RunnerDragon.END_PORTAL_ENTERED.not()) {
RunnerDragon.END_PORTAL_ENTERED = true
Bukkit.broadcastMessage("End portal 1st time!")
}
else -> {}
}
}
}
}

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package xyz.atnrch.dragon.event
import org.bukkit.GameMode
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.entity.EntityDamageEvent
import xyz.atnrch.dragon.GameState
import xyz.atnrch.dragon.RunnerDragon
class EntityDamageListener : Listener {
@EventHandler
fun onEntityDamage(event: EntityDamageEvent) {
if (event.entity is Player) {
val player = (event.entity as Player)
if (player.gameMode == GameMode.SURVIVAL) {
if (RunnerDragon.STATE == GameState.GRACE_PERIOD && event.cause == EntityDamageEvent.DamageCause.ENTITY_ATTACK) {
event.isCancelled = true
} else if (RunnerDragon.STATE == GameState.NO_DAMAGE_PERIOD || RunnerDragon.STATE == GameState.WAITING) {
event.isCancelled = true
}
}
}
}
}

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package xyz.atnrch.dragon.event
import org.bukkit.entity.EntityType
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.entity.EntityDamageEvent
import org.bukkit.event.entity.EntityDeathEvent
import xyz.atnrch.dragon.RunnerDragon
class EntityDeathListener : Listener {
@EventHandler
fun onCowDeath(event: EntityDeathEvent) {
if (event.entity.type == EntityType.COW) {
val lastDamageCause = event.entity.lastDamageCause!!
if (lastDamageCause.cause == EntityDamageEvent.DamageCause.ENTITY_ATTACK && lastDamageCause.entity.type == EntityType.PLAYER) {
RunnerDragon.DEAD_COWS += 1
RunnerDragon.instance.playerManager.getPlayers().forEach { (_, player) ->
player.updateHeaderFooter()
}
}
}
}
}

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package xyz.atnrch.dragon.event
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.entity.PlayerDeathEvent
import xyz.atnrch.dragon.RunnerDragon
class PlayerDeathListener : Listener {
@EventHandler
fun onDeath(event: PlayerDeathEvent) {
val player = event.entity.player!!
RunnerDragon.instance.worldManager.teleportAtSpawn(player)
}
}

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package xyz.atnrch.dragon.event
import org.bukkit.ChatColor
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.player.PlayerJoinEvent
import xyz.atnrch.dragon.GameState
import xyz.atnrch.dragon.RunnerDragon
import xyz.atnrch.dragon.teams.Team
class PlayerJoinListener : Listener {
@EventHandler
fun onPlayerJoin(event: PlayerJoinEvent) {
val player = event.player
val dragonPlayer = RunnerDragon.instance.playerManager.addPlayer(player.uniqueId)
dragonPlayer.sendMessage("Bienvenue !")
if (RunnerDragon.STATE == GameState.WAITING) {
RunnerDragon.instance.worldManager.teleportAtSpawn(player)
dragonPlayer.updateHeaderFooter()
dragonPlayer.impulse101()
dragonPlayer.setTeam(Team.DEFAULT_TEAM)
}
RunnerDragon.instance.playerManager.getPlayers().forEach { (_, player) ->
player.updateDisplayName()
player.setTeamItem(true)
}
event.joinMessage = "(${ChatColor.GREEN}+${ChatColor.WHITE}) ${player.name}"
}
}

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package xyz.atnrch.dragon.event
import org.bukkit.ChatColor
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.player.PlayerQuitEvent
import xyz.atnrch.dragon.RunnerDragon
class PlayerQuitListener : Listener {
@EventHandler
fun onPlayerJoin(event: PlayerQuitEvent) {
val player = event.player
RunnerDragon.instance.teamManager.getPlayerTeam(player)!!.removePlayer(player.uniqueId)
RunnerDragon.instance.playerManager.removePlayer(player.uniqueId)
event.quitMessage = "(${ChatColor.RED}-${ChatColor.WHITE}) ${player.name}"
}
}

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package xyz.atnrch.dragon.event.waiting
import org.bukkit.ChatColor
import org.bukkit.GameMode
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.block.BlockBreakEvent
import org.bukkit.event.block.BlockPlaceEvent
import org.bukkit.event.entity.EntityDamageEvent
import org.bukkit.event.entity.FoodLevelChangeEvent
import org.bukkit.event.player.PlayerInteractEvent
import xyz.atnrch.dragon.GameState
import xyz.atnrch.dragon.RunnerDragon
import xyz.atnrch.dragon.inventory.CandleInventory
class WaitingListener : Listener {
@EventHandler
fun onBlockBreak(event: BlockPlaceEvent) {
val player = event.player
if (RunnerDragon.STATE == GameState.WAITING && player.gameMode == GameMode.SURVIVAL) {
event.isCancelled = true
}
}
@EventHandler
fun onBlockBreak(event: BlockBreakEvent) {
val player = event.player
if (RunnerDragon.STATE == GameState.WAITING && player.gameMode == GameMode.SURVIVAL) {
event.isCancelled = true
}
}
@EventHandler
fun onEntityDamage(event: EntityDamageEvent) {
if (event.entity is Player) {
val player = (event.entity as Player)
if (RunnerDragon.STATE == GameState.WAITING && player.gameMode == GameMode.SURVIVAL) {
event.isCancelled = true
}
}
}
@EventHandler
fun onFoodLevelChange(event: FoodLevelChangeEvent) {
if (RunnerDragon.STATE == GameState.WAITING && event.entity.gameMode == GameMode.SURVIVAL) {
event.isCancelled = true
}
}
@EventHandler
fun onItemInteract(event: PlayerInteractEvent) {
if (RunnerDragon.STATE == GameState.WAITING && event.player.gameMode == GameMode.SURVIVAL) {
if (event.item?.itemMeta?.displayName == "${ChatColor.GOLD}Choisir une équipe") {
CandleInventory(event.player)
}
event.isCancelled = true
}
}
}

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package xyz.atnrch.dragon.inventory
import de.studiocode.invui.gui.GUI
import de.studiocode.invui.gui.builder.GUIBuilder
import de.studiocode.invui.gui.builder.guitype.GUIType
import de.studiocode.invui.item.Item
import de.studiocode.invui.item.builder.ItemBuilder
import de.studiocode.invui.item.impl.SimpleItem
import de.studiocode.invui.window.impl.single.SimpleWindow
import org.bukkit.Material
import org.bukkit.entity.Player
import xyz.atnrch.dragon.RunnerDragon
class CandleInventory(val player: Player) {
private var gui: GUI
init {
val items = arrayListOf<Item>()
RunnerDragon.instance.teamManager.getTeams().drop(1).forEach {
items.add(CandleItem(it))
}
gui = GUIBuilder(GUIType.NORMAL)
.setStructure(
"# # # # # # # # #",
"# x x x x x x x #",
"# x x x x x x x #",
"# # # # # # # # #"
)
.addIngredient('#', SimpleItem(ItemBuilder(Material.BLACK_STAINED_GLASS_PANE)))
.build()
items.forEach { item -> gui.addItems(item) }
SimpleWindow(player, "RunnerDragon", gui).show()
}
}

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package xyz.atnrch.dragon.inventory
import de.studiocode.invui.item.ItemProvider
import de.studiocode.invui.item.builder.ItemBuilder
import de.studiocode.invui.item.impl.BaseItem
import org.bukkit.ChatColor
import org.bukkit.entity.Player
import org.bukkit.event.inventory.ClickType
import org.bukkit.event.inventory.InventoryClickEvent
import xyz.atnrch.dragon.RunnerDragon
import xyz.atnrch.dragon.teams.CandleColor
import xyz.atnrch.dragon.teams.Team
class CandleItem(private val team: Team) : BaseItem() {
override fun getItemProvider(): ItemProvider {
val material = CandleColor.getFromTeamColor(team.color)
val itemBuilder = ItemBuilder(material)
itemBuilder.setDisplayName("${team.color.chatColor}Rejoindre l'équipe")
team.players.forEach { player ->
itemBuilder.addLoreLines("${ChatColor.DARK_GRAY}- ${team.color.chatColor}${player.player.name}")
}
return itemBuilder
}
override fun handleClick(clickType: ClickType, player: Player, event: InventoryClickEvent) {
RunnerDragon.instance.playerManager.getPlayer(player.uniqueId).let {
if (team.players.size == 2) {
it.sendMessage("${ChatColor.RED}L'équipe est complète.")
} else if (it.getTeam()!! == team) {
it.sendMessage("${ChatColor.RED}Vous êtes déjà dans cette équipe.")
} else {
it.sendMessage("Vous êtes désormais dans l'équipe: ${team.name}")
it.setTeam(team)
it.updateDisplayName()
}
}
notifyWindows()
event.view.close()
}
}

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package xyz.atnrch.dragon.player
import org.bukkit.Bukkit
import org.bukkit.ChatColor
import org.bukkit.GameMode
import org.bukkit.Material
import org.bukkit.inventory.ItemStack
import xyz.atnrch.dragon.RunnerDragon
import xyz.atnrch.dragon.teams.Team
import xyz.haoshoku.nick.api.NickAPI
import java.util.*
class DragonPlayer(uuid: UUID) {
val player = Bukkit.getPlayer(uuid)!!
fun updateHeaderFooter() {
player.playerListHeader = """
${RunnerDragon.TITLE}
${ChatColor.DARK_PURPLE}${ChatColor.BOLD}Met@${ChatColor.DARK_AQUA}${ChatColor.BOLD}Gaming
${ChatColor.GOLD}Temps: ${ChatColor.RED}${formatDuration(RunnerDragon.TIME)}
${ChatColor.GOLD}Vaches tuées: ${ChatColor.RED}${RunnerDragon.DEAD_COWS} ${ChatColor.GRAY}${ChatColor.ITALIC}(c'est horrible)
""".trimIndent()
player.playerListFooter = """
${ChatColor.GOLD}${ChatColor.ITALIC}Plugin: ${ChatColor.BLUE}Ineanto ${ChatColor.DARK_GRAY}/ ${ChatColor.GOLD}${ChatColor.ITALIC}Concept: ${ChatColor.BLUE}Linkxss
""".trimIndent()
}
fun sendMessage(message: String) {
player.sendMessage("${ChatColor.WHITE}[${RunnerDragon.TITLE}${ChatColor.WHITE}] ${ChatColor.RESET}$message")
}
fun getTeam(): Team? {
return RunnerDragon.instance.teamManager.getPlayerTeam(player)
}
fun setTeam(team: Team) {
RunnerDragon.instance.teamManager.setPlayerTeam(player, team)
}
fun impulse101() {
player.gameMode = GameMode.SURVIVAL
player.inventory.clear()
player.health = 20.0
player.foodLevel = 20
player.activePotionEffects.clear()
player.walkSpeed = 0.2f
player.flySpeed = 0.1f
player.exp = 0f
player.level = 0
player.totalExperience = 0
}
fun setTeamItem(value: Boolean) {
if (value) {
val item = ItemStack(Material.CANDLE)
val meta = item.itemMeta!!
meta.setDisplayName("${ChatColor.GOLD}Choisir une équipe")
item.itemMeta = meta
player.inventory.setItem(4, item)
} else {
player.inventory.setItem(4, ItemStack(Material.AIR))
}
}
fun updateDisplayName() {
NickAPI.nick(player, "${getTeam()!!.color.chatColor}${player.name}")
NickAPI.refreshPlayer(player)
}
private fun formatDuration(totalSeconds: Int): String {
val hours = totalSeconds / 3600
val minutes = (totalSeconds % 3600) / 60
val seconds = totalSeconds % 60
return String.format("%02d:%02d:%02d", hours, minutes, seconds)
}
}

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package xyz.atnrch.dragon.player
import java.util.*
class PlayerManager(
private val players: HashMap<UUID, DragonPlayer> = hashMapOf(),
) {
fun addPlayer(uuid: UUID): DragonPlayer {
val dragonPlayer = DragonPlayer(uuid)
if (uuid !in players) players[uuid] = dragonPlayer
return dragonPlayer
}
fun removePlayer(uuid: UUID) {
if (uuid in players) players.remove(uuid)
}
fun getPlayer(uuid: UUID): DragonPlayer {
return players[uuid]!!
}
fun getPlayers(): HashMap<UUID, DragonPlayer> {
return players
}
}

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package xyz.atnrch.dragon.schematic
import com.sk89q.worldedit.EditSession
import com.sk89q.worldedit.WorldEdit
import com.sk89q.worldedit.WorldEditException
import com.sk89q.worldedit.bukkit.BukkitAdapter
import com.sk89q.worldedit.extent.clipboard.Clipboard
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats
import com.sk89q.worldedit.function.operation.Operation
import com.sk89q.worldedit.function.operation.Operations
import com.sk89q.worldedit.math.BlockVector3
import com.sk89q.worldedit.session.ClipboardHolder
import org.bukkit.World
import java.io.File
import java.io.FileInputStream
class SchematicLoader(private val schematic: File, private val world: World) {
private lateinit var session: EditSession
fun spawnSchematicAt(x: Int, y: Int, z: Int): Boolean {
// probably terribly unoptimized, couldn't care less!
var clipboard: Clipboard?
val format = ClipboardFormats.findByFile(schematic)
format!!.getReader(FileInputStream(schematic)).use { reader -> clipboard = reader.read() }
WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(world)).use operation@{ weSession ->
session = weSession
val operation: Operation = ClipboardHolder(clipboard!!)
.createPaste(weSession)
.to(BlockVector3.at(x, y, z))
.copyEntities(true)
.build()
try {
Operations.complete(operation)
return true
} catch (exception: WorldEditException) {
exception.printStackTrace()
return false
}
}
}
fun removeSchematic() {
session.undo(session)
}
}

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package xyz.atnrch.dragon.tasks
import org.bukkit.Bukkit
import org.bukkit.ChatColor
import org.bukkit.scheduler.BukkitRunnable
import xyz.atnrch.dragon.GameState
import xyz.atnrch.dragon.RunnerDragon
class GracePeriodTask : BukkitRunnable() {
private var counter: Int = 601
override fun run() {
counter--
val base = "${ChatColor.GOLD}Activation du PVP dans"
when (counter) {
in 1..5, 60 -> Bukkit.broadcastMessage("${RunnerDragon.TITLE_MSG} $base ${ChatColor.AQUA}$counter ${ChatColor.GOLD}secondes.")
300 -> Bukkit.broadcastMessage("${RunnerDragon.TITLE_MSG} $base ${ChatColor.AQUA}5 ${ChatColor.GOLD}minutes.")
600 -> Bukkit.broadcastMessage("${RunnerDragon.TITLE_MSG} $base ${ChatColor.AQUA}10 ${ChatColor.GOLD}minutes.")
540 -> RunnerDragon.instance.switchState(GameState.GRACE_PERIOD)
0 -> Bukkit.broadcastMessage("${RunnerDragon.TITLE_MSG} ${ChatColor.GOLD}${ChatColor.ITALIC}PVP activé !")
}
}
}

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package xyz.atnrch.dragon.tasks
import org.bukkit.Bukkit
import org.bukkit.ChatColor
import org.bukkit.scheduler.BukkitRunnable
import xyz.atnrch.dragon.GameState
import xyz.atnrch.dragon.RunnerDragon
class StartGameTask : BukkitRunnable() {
private var counter: Int = 15
override fun run() {
counter--
when (counter) {
in 1..5, 10 -> Bukkit.broadcastMessage("${RunnerDragon.TITLE_MSG} ${ChatColor.GOLD}Départ dans ${ChatColor.AQUA}$counter ${ChatColor.GOLD}secondes.")
0 -> {
Bukkit.broadcastMessage("${RunnerDragon.TITLE_MSG} ${ChatColor.GOLD}Lancement de la partie!")
RunnerDragon.instance.switchState(GameState.NO_DAMAGE_PERIOD)
RunnerDragon.LOBBY_SCHEMATIC.removeSchematic()
TimerTask().runTaskTimer(RunnerDragon.instance, 0L, 20L)
GracePeriodTask().runTaskTimer(RunnerDragon.instance, 0L, 20L)
}
}
}
}

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package xyz.atnrch.dragon.tasks
import org.bukkit.scheduler.BukkitRunnable
import xyz.atnrch.dragon.RunnerDragon
class TimerTask : BukkitRunnable() {
override fun run() {
RunnerDragon.instance.playerManager.getPlayers().forEach { (_, player) ->
player.updateHeaderFooter()
}
RunnerDragon.TIME++
}
}

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package xyz.atnrch.dragon.teams
import org.bukkit.Material
enum class CandleColor(val teamColor: TeamColor, val candle: Material) {
NONE(TeamColor.NONE, Material.GRAY_CANDLE),
BLUE(TeamColor.BLUE, Material.BLUE_CANDLE),
YELLOW(TeamColor.YELLOW, Material.YELLOW_CANDLE),
RED(TeamColor.RED, Material.RED_CANDLE),
GREEN(TeamColor.GREEN, Material.GREEN_CANDLE),
ORANGE(TeamColor.ORANGE, Material.ORANGE_CANDLE),
PURPLE(TeamColor.PURPLE, Material.PURPLE_CANDLE);
companion object {
private val map = HashMap<TeamColor, Material>()
init {
CandleColor.values().forEach {
map[it.teamColor] = it.candle
}
}
fun getFromTeamColor(teamColor: TeamColor): Material {
return map[teamColor]!!
}
}
}

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package xyz.atnrch.dragon.teams
import xyz.atnrch.dragon.RunnerDragon
import xyz.atnrch.dragon.player.DragonPlayer
import java.util.*
class Team(
val color: TeamColor,
var name: String = "CLEMENTNIQUETAMERE",
val players: ArrayList<DragonPlayer> = arrayListOf(),
private val deaths: Int = 0
) {
init {
name = "${color.chatColor}${color.chatColor.name}"
}
companion object {
val DEFAULT_TEAM = Team(TeamColor.NONE)
}
fun addPlayer(uuid: UUID) {
val player = RunnerDragon.instance.playerManager.getPlayer(uuid)
if (player !in players) players.add(player)
}
fun removePlayer(uuid: UUID) {
val player = RunnerDragon.instance.playerManager.getPlayer(uuid)
if (player in players) players.remove(player)
}
fun clearTeam() {
players.clear()
}
}

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package xyz.atnrch.dragon.teams
import org.bukkit.ChatColor
import org.bukkit.Color
enum class TeamColor(val chatColor: ChatColor, val color: Color) {
NONE(ChatColor.GRAY, Color.GRAY),
BLUE(ChatColor.BLUE, Color.BLUE),
YELLOW(ChatColor.YELLOW, Color.YELLOW),
RED(ChatColor.RED, Color.RED),
GREEN(ChatColor.DARK_GREEN, Color.GREEN),
ORANGE(ChatColor.GOLD, Color.ORANGE),
PURPLE(ChatColor.LIGHT_PURPLE, Color.PURPLE)
}

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package xyz.atnrch.dragon.teams
import org.bukkit.ChatColor
import org.bukkit.entity.Player
import xyz.atnrch.dragon.RunnerDragon
import java.util.*
class TeamManager(
private val instance: RunnerDragon,
private val teams: ArrayList<Team> = arrayListOf(),
private val convert: HashMap<ChatColor, Team> = hashMapOf(),
private val players: HashMap<UUID, Team> = hashMapOf()
) {
fun createTeams(size: Int) {
teams.clear()
for (i in 0..size) {
val color = TeamColor.values()[i]
val team = Team(color)
teams.add(team)
convert[color.chatColor] = team
}
instance.logger.info("$size teams créés.")
}
fun getOnColor(color: ChatColor): Team? {
return convert[color]
}
fun setPlayerTeam(player: Player, team: Team) {
getPlayerTeam(player)?.removePlayer(player.uniqueId)
players[player.uniqueId] = team
team.addPlayer(player.uniqueId)
}
fun getPlayerTeam(player: Player): Team? {
return players[player.uniqueId]
}
fun getTeams(): ArrayList<Team> {
return teams
}
}

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package xyz.atnrch.dragon.world
import org.bukkit.GameRule
import org.bukkit.Location
import org.bukkit.World
import org.bukkit.entity.Player
import xyz.atnrch.dragon.RunnerDragon
class WorldManager(private val world: World) {
fun applyWaitingRules() {
world.setGameRule(GameRule.DO_DAYLIGHT_CYCLE, false)
}
fun teleportAtSpawn(player: Player) {
player.teleport(Location(world, 0.0, RunnerDragon.SPAWN_HEIGHT.plus(2).toDouble(), 0.0, -180f, 0f))
}
}

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name: RunnerDragon
main: xyz.atnrch.dragon.RunnerDragon
version: 1.0
api-version: 1.19
depend: [NickAPI, WorldEdit]
commands:
rd:
description: "Contrôle RunnerDragon."