fix: actually create new worlds
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@ -35,6 +35,7 @@ class WorldManager(private val instance: RunnerDragon) {
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LIMBO_SPAWN = LIMBO_WORLD.spawnLocation
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LIMBO_SPAWN = LIMBO_WORLD.spawnLocation
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LIMBO_WORLD.difficulty = Difficulty.PEACEFUL
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LIMBO_WORLD.difficulty = Difficulty.PEACEFUL
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cleanupPreviousWorlds()
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cleanupPreviousWorlds()
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createGameWorlds()
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return true
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return true
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}
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}
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